For more of my work and updates about Remember, Apollo, catch me on twitter @AdamCYounis 

Created for Ludum Dare 46. In Remember, Apollo, you play as a hunter struggling to recount a critical moment in his recent past. Fling from memory to memory with your trusty bow, as Apollo relives that fateful day in challenging yet approachable action platforming akin to the likes of Angry Birds, Jump King and Celeste.

Controls are simple, just click and drag anywhere on the screen to pull on the bow and release to launch.

Update 1.01 - Fixed a bug where flinging directly through a memory fragment at high speeds would cause the player to pass through it.

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I made this game in just 48 hours. If you like the game, let me know! I'd be interested in releasing a similar title like this on Android and iOS one day. If you participated in Ludum Dare, you can rate my game for the contest here https://ldjam.com/events/ludum-dare/46/remember-apollo 

StatusReleased
PlatformsWindows, HTML5
Rating
(27)
AuthorUppon Hill
GenrePlatformer
Made withUnity
TagsLudum Dare 46
LinksLudum Dare

Download

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Click download now to get access to the following files:

Remember, Apollo - Source.zip 13 MB
Remember, Apollo - 1.01 Windows.zip 24 MB

Comments

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Such a simple, brilliant idea. Now I have to play all your games! Thanks Obama!

This was great. I watched the YouTube stream of this creation. I really enjoyed watching it (and playing it). Thanks!

I almost cried

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I like how you took the story directly from mythology but interpreted it in your own way. Very nice!

I love this! The story is very interesting, and the ending was definitely a shock. The graphics/visuals are also beautiful!!

Wonderful game!! Love all the meandering directions a lot!! It really gives it the unreliable narrative feel to the game. The ending was chilling...

NOOOOOOOOOOOOOOO!! Q - Q Wonderful.

Awesome work. I cried at the end.

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No....

....

My beloved...

no......

this was a really poignant little game. I love the mechanic. I got lost in the memories, sometimes. I love the way the background lights up. I wonder if I hit the stag at another time if I would've had another ending?

Hi, i liked the aestetic and the simple way the mecanic was presented at de begining, the feeling of releasing the archer was nice also. About the story i have a question. Was him in shock and the game was he traying to recover from that? or was him in the future incapable of forgiving himself and going through the same day over and over, or something else. Short and sweet.

Hello, nice game, nice graphics. im a programmer looking for a graphic designer or a team to join and maybe work on new games, are you interested?
m.shahiri.m@gmail.com
my LudumDare Game:
https://ldjam.com/events/ludum-dare/46/social-distancing-for-ladybugs

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Very innovative story telling mechanic. and gorgeous artwork. Thanks for the experience!

Beautiful!

I love the posterizing light effect, and the pallet is just so good!

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oh man.
right in her chest and in my feels

Oh my god. Beautiful. I didn't expect this kind of story.

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Can you add a link to your ludum dare page here, I would like to be able to rate the game after I play it. :)

^I want to rate this game too. Fun idea and I like how u handled reaching the last room.

Here's the link: https://ldjam.com/events/ludum-dare/46/remember-apollo 

Here you go! added in the description also: https://ldjam.com/events/ludum-dare/46/remember-apollo