IndieTales - State Machine Tutorial Assets
A downloadable asset pack
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Hey Pals!
Here's a little repository for the assets associated with my videos on State Machines! Note, for all packages you will need to use the Aseprite Importer, free from the Package Manager, found in the Unity editor.
3 March 2024
- Added Hooded Character Aseprite Asset
18 March 2024
- Added starting PlayerMovement.cs script [free]
- Taken from the previous 2D Player Movement tutorial
- Download this if you want to start from Part 1
- Added Part 1 completed Component State Machine unity package [$1.00]
- Download this to review the final code from Part 1, or
- If you want to start from Part 2
- Added Part 2 completed Hierarchical State Machine unity package [$2.00]
- For review.
Part 1 - Component State Machine Video & Final Package contents
Part 2 - Hierarchical State Machine Video & Final Package contents
Status | In development |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Uppon Hill |
Download
Download NowName your own price
Click download now to get access to the following files:
Hooded Character.aseprite 12 kB
PlayerMovement.cs 1.8 kB
IndieTales - Component State Machine 1.0.unitypackage 28 kB
if you pay $1 AUD or more
IndieTales - Hierarchical State Machine Complete 1.0.unitypackage 36 kB
if you pay $1 AUD or more
Comments
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so excited for the next video
State machines are a great way to program; I use them for almost everything; I actually define the states inside a struct.
Thank's for all, you're fcking amazing!
And the code?
I haven't decided yet whether I should upload the incomplete code from part 1 or wait until part 2 comes out and publish the finished code then, as a proper resource. What are your thoughts?
You can link your github project. It will have both.
good stuff man